![]() ![]() There are 50 runes in Kalevala, with the capture of Sampo being just one of them, the Tale cards are the perfect way to introduce the players to the other highly fascinating runes of Kalevala. Just like the Trap cards, the back-side of the card consists entirely of the direct excerpt from the corresponding rune of Kalevala. Think of it like achievements or leveling up in a video game.Īs with all design choices of Kalewala: Tale of Sampo, the dual game effects in Tale cards (one for each side) follow accurately the events from the epoch of Kalevala. This is determined by how a team won the game session. After each session, one new Tale card gets added and shuffled to the deck of available Tale cards. Each game copy starts with 7 Prologue Tales, available on each of your gaming sessions from the very first play. Tale cards are what make the game’s innovative Journey system. Thus the game rewards going off the shortest route, adding further layers to the puzzle of deception that is the game’s heart. The board also holds various scenarios that let players gain new leaders and resources, and the Tuonela, the Land of the Dead, is a place on the board where players venture to restore spent cards. When a Leader bearing the Sampo is defeated, it is broken into pieces and will have to be captured again for the Pohjola side to win! When a trap is later provoked in the game, a devastating effect happens to the leader that triggered it.Ĭombat in Kalewala: Tale of Sampo is resolved using a ”rock, paper, scissors”-model, though modified with cards that allow for much deeper strategic encounters. The Pohjola side, tasked with capturing the Sampo, starts the game by setting up traps. The Sampo is held by one of the leaders and can swap hands during play to distract the opponent and aid in the goal to return home with the artifact.įor the other player/team, the point is to prevent them in reaching their goal, by means of laying traps and attacking with their own leaders.Įach leader has a special ability and is equipped with powerful items, mastering these is key to ensuring victory. The design is kept tight enough to avoid any of the idle trawling or uninspired guesswork that can be a risk with this kind of game.įor one player/team, the objective of the game is to transport a powerful artifact, the Sampo, from one of three starting locations in the mountains to one of the three goal-locations by the sea. Kalewala: Tale of Sampo is a hidden movement game that delivers all the brain-teasing and multi-layered deception that the genre is known for. ![]() The game works well with any player count within the range, and with gameplay that allows for both relaxed play and deep strategy, it is a great game for families of any size. ![]() The game comes with over 100 components and a large vertical magnetic screen that functions as the game board. The game length is 30-60 minutes, with options in the game to opt for shorter or longer play sessions. And that's always sad.Kalewala: Tale of Sampo is a hidden movement game for 1-6 players aged 12 and up. It seems like Halonen is afraid to do something really bold. I think, Halonen is trying to say something about sexuality and manhood, but all this is done very unsure way. As story, Lipton Cockton is very symbolic. Zero budget has always been good test for director you really have to use your imagination instead of money - and in that Halonen succeeds perfectly. You should also remember, that Halonen had very limited budget when filming this, as Finnish filmmakers always have. Film is visually very stylish, something you would imagine the world after destruction would seem. With his combat cock he is sent to solve the series of mysterious murders. But as person, he's combination of Harrison Ford from Blade Runner and Tim Curry from Rocky Horror Picture Show. Main character is Lipton Cockton, as surface typical cyberpunk-detective in his worn-out coat. ![]() His second movie takes place in future Vladivostok, where people try to survive after worldwide catastrophe. Jari Halonen is perhaps most personal Finnish filmmaker. ![]()
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